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After my experiences in a larger scale game company, I thought it would be time to broaden my design and work experiences with a smaller agency working for a different audience while giving me the possibility to have a look … Read More
In autumn 2015 I was promoted to Team Lead and was starting to take over more team managing tasks which was a great experience for me. It was supported by the company with trainings on topics such as leadership styles, … Read More
Beginning of 2014 aeria games was bought by the ProSiebenSat.1 Media SE and I was promoted from the junior position to a normal graphic designer in autumn. The team had grown by then and was building an own department now. We hired … Read More
In summer 2013 I started my first job as Junior Graphic Designer at Aeria Games, a publisher of free to play PC and mobile games. Back then the company had approximately 100 employees in the Berlin office and we 3 … Read More
A random girl on the metro in Berlin. She had quite an adorable worried and sad look on her face. DeviantArt
Inspired by a visit of the Paretz Palace this summer, I finally finished the painting of Queen Luise. I will always be curious about her as I share my first name with her. DeviantArt
From summer until winter 2012 I was writing on my master thesis on the topic: “The development phases in digital character design – an analysis of various practical approaches with following evaluation and classification”. The abstract reads as follows: In … Read More
The following books were my most used resources during the writing of my master thesis on the topic of character design. They helped me a great deal to find my topic in general, to break it down into sections and … Read More
To support the final three dimensional modeling by Alexander Holz, I did a Model Sheet as a guideline to show the designed creature from different views. It was quite hard to keep the distances and shapes correct from the different … Read More
The second part of the design process started with a new research stage and many new sketches on animals and forms, which could be combined with the previously designed creature. I then did some sketches on the topic of anatomy … Read More
As a practical part of my master thesis I did and documented a Character Design for Chris Creatures Filmeffects. The whole project took about six month with some breaks during my research and writing stage of the thesis. It was … Read More